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Welcome to the Amiga version of Captain Cloudberry - Episode: IV Helium.

The story is still the same, and nothing new has been added to the game per say. The graphics has been upped for the Amiga release, and we have tried to give the player the same feeling from the C64 version. More or less. Well, that's how ports works, well in my head at least. :P Anyway. Hope you like this C64->Amiga port. 


THE STORY SO FAR 

For more than 13 years, citizens of DOUGAL CITY have suffered terrible weather and heavy rainstorms. It turns out that an evil witch, SABA MONTHBLEED, has peppered the sky with radioactive weather balloons! This has given her complete control of the atmosphere, keeping the villagers trapped in her meteorological terror. The citizens has tried to destroy the balloons, but the witch has thrown a spell on the clouds, freezing the clouds to stone hard ice,  making it impossible for them to get to balloons and destroy them...

The desperate villagers contact a local stunt pilot CAPTAIN CLOUDBERRY and begs for his help as he is the only man capable of maneuvering around the frozen clouds. 

The famous Ace agrees to restore natural order, but he has one little problem: A few days ago, there was an incident. While on stunt practice, he had a close call with a hang-gliding desperado. This flyboy maniac attacked the rudder, leaving it damaged. Now, Cloudberry's plane can only turn one way!

AIM OF THE GAME

- Fly the plane and ram all the balloons. - Pop the blinking balloons in the correct order for bonus points. - Avoid the frozen and lethal clouds. - Your plane can only turn one way, but thunderclouds may be helpful - lightning is known to cause a change of direction! - The evil witch will attempt to thwart you by respawning balloons! - There are unlimited planes, but limited fuel. - When the fuel tank is empty, Captain Cloudberry is grounded. Grounded... FOREVER!

CONTROLS:

Captain Cloudberry is a one button game, designed to be used with the SiBUGA single button game controller. The game can also be controlled with the fire button of an ordinary joystick plugged into port 2. Control the plane by pressing fire to make it turn. The plane will keep turning as long as you hold the fire button. When you release fire the plane will continue straight forward in the angle it is facing. Remember that the plane can only turn in one direction, but if you run into lightning, the controls will change and the plane will turn the opposite way.

CAPTAIN CLOUDBERRY - THE CREDITS:

Developed by Megastyle in 2025-26

Programming:
Docster

Loader and ingame music / sfx:
Rotteroy

Graphic:
Toni Galvez

Additional graphics and loader picture:
Robert

Download

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Click download now to get access to the following files:

MSI_CC_amiga.adf 880 kB
MSI_HDD_amiga_ecs.zip 296 kB

Comments

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very good

Thank you! :)

hey hey! writing a review for Amiga Future, could you make sure what the requirements are? Besides, there is enormous disk activity while playing, something to fix maybe?

Sorry for the late reply. But, I have been very busy. Captain Cloudberry works best on an A1200 or better.  It does work on an Amiga 500 too. But, the trackdisk version will feel kinda slow. The enormous disk activity is probably because you are running on the ADF file release, which is a trackdisk. For less loading, use the HDD ready zip file in the downloads. 

It looks good and was fun to play. I added it to the video along with other Amiga games released in January.

(-1)

I wish I could say this is a great game, but I can't. Why do you refuse to provide it in a standard LhA archive and upload it to Aminet so every AmigaOS user can try it out and hopefully enjoy it..? 😐

(+1)

I did what ? Refused ? Never refused anything. It's a free game, and if you like to put it on Aminet, you are welcome to do so. The zip file in the downloads is harddisk ready. Download  it, repack and upload it to Aminet yourself if you like. Perhaps you will like it better then. :)

This guy is writing this exact complaint on dozens of Amiga games (just click his username). He's trying to push (and even blame of "refusal") all those devs to do this. Even if the game is a demo or unfished. I like Aminet and I like itch.io, but I don't see why everybody on itch should change its file container and deliver to Aminet.

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Very nice, little reaction game with beautiful graphics, but it becomes quite challenging from the second level onwards. Our German-language review can be found at 03:19:04. English subtitles are also available. Subscription to our YouTube and Twitch channel is welcome. 🙂

Now that's a cool Amiga game!

Thank you very much! :)

Thank you for this, this is my tribute...

Very nice game!

(+1)

Well done guys. Great to see another cool [M] release!

Thanks mate! :